Atlas full of AC and LRM/SRM ammo? Pop it like a pimple. Making them pop is a great equaliser and changes how the commander loads his Mechs. The Shadowhawk seems to be getting the most flak as the mediocre of the 3 mechs. Even though, the damage difference is minimal to the Dougram Trio (other two being Wolverine and Griffin).
While a smaller DAV 220 engine reduced the SHD-X2s ground speed compared to its parent design, the reduction was offset by a thirty-meter increase in jump range. Worthless barbarian Mechs should pop like a popcorn when the ammunition storage's hit, which causes the reactor to go critical. Was actually kind of curious about this when I was looking up mechs. Unlike the follow-on designs, the Shadow Hawk LAM was constructed to transition from Mech directly to a Fighter with no intermediate AirMech mode. so worthless barbarian MWs are screwed, as they should be. From, CASE is not available in the IS in the year 3025. let the MWs die a fiery, sudden and violent death.Īs for ammunition storage, ONLY Mechs with CASE systems should have locational damage (unless it is stored in the arms). it's ridiculous to make it something else and not follow the lore. arbitrary buffing/nerfing violates the lore, as is making IS have fantastic weapons that the Clans don't have (IS X-Pulse in MW4 Mercs).įrom wat i read from the TT players, Shadow Hawk is just a nice target to shoot at and watch it detonate from afar. if Inner Sphere barbarian weapons suck, they suck. But can it also ciably carry a big missile launcher To answer this question I am. Never played TT, but as a MechWarrior fan, I hate all the arbitrary buffs/nerfs that companies put into the the BattleTech name for "balance" or watever poor excuse of BS. The Shadow Hawk has a reputation for being a fierce ballistic Medium Mech. ) With the Griffin and Wolverine having virtually identical armor, given the choice it's hard for me to choose the Shadow Hawk over either of them. Not so much of a factor at long range, but I personally don't like battling at medium range with a jump capable mech with less than 4 hex jump - unless of course it's a heavy. That's quite a difference in jump capability.
In Alpha Strike it amounts to an equivalent disadvanage, with the Shadowhawk having only 10"/6"j movement, while the other 2 both have 10"j.
Buy BATTLETECH Shadow Hawk Pack 3.99 Add to Cart About This Content The Shadow Hawk Pack includes an alternate skin for the formidable Shadow Hawk 'Mech, a multi-role BattleMech developed in the Golden Age. In CBT it's only 3 (90 meters) hexes while both the Griffin and Wolverine have 5 (150 meters) hex jump. This content requires the base game BATTLETECH on Steam in order to play. IIRC though, that variant didn't come until a different/future era.Īn almost equal knock for me agsinst Shadowhawk is the Jump movement. FOR SALE Modifications :, Green stuff used to help assemble model. That brought ammo down to 1 location and made the Shadowhawk a survival and good long range medium. BATTLETECH / MECHWARRIOR Online ShadowHawk - 12.25. It should be noted though, that House Kurita did create the SHD-2K variant which yanked out all but the Long Range Missile 5 and slapped in a Particle Pulse Cannon and some additional heat sinks. And when ammo goes boom on the inside of a mech, there is no more mech.Īgreed about the ammo having it in 3 locations makes it a vulnerable medium on the tabletop. If it is your Shadowhawk it will invariably get killed early the moment its armor is breached because it has so much ammo in so many places. I still like utilitarian-ish 3K better for Merc campaigns since (aside from the armor) it has easier chance of getting parts and being fixed.Originally posted by wwiiogre:It is the tabletop thing. 12C has Light FF armor, but it's much faster, going 90 kph. I'm not so much into the 12C because i don't think it's as common as the Kurita one and it has big XL engine in it.īoth packing Heavy PPCs and single ER Medium Laser.Ī missile goes, the 12C has MML7, while the 3K has MML5.Īrmor goes 3K has Heavy Ferro-Fibrous (w/case), which is nice. So far, modern Shadow Hawks go, i like 3K and 12C models. Blazer would been cool see mounted on the Shadow Hawk for that time period, but i don't know if it would have heatsinks to handle it unless their using a 2K model Shadow Hawk as basis. Maybe.doubt it.usually most of those are failures or experimentals (for era). Maybe IF it ever comes out, there a third Davion variant of the Shadow Hawk they tried to get in production in XTRO: Succession Wars II. Adding Streak-2 launcher, adding 2nd Laser to the Left armor and bring up the armor slightly. The Davions did try fix the problem with the 2D with the 2D2, which wasn't much improvement. Hope you guys don't mind me jumping in to the conversation late.